Parasite Infection by ParasiteInfection version 2.31d

This is the story of Chet, a normal guy who is abducted by aliens and infested with parasites.

Parasite Infection Progress Update:

2.31d

- Altered how discovery is handled. It takes 4 days for a person to contact the authorities, because people are either apathetic or just won't believe such a tale. They can get infested/infected during this time but they gain a lot of resistance every day while they attempt to take you down.

- Infection during the night is now based on resistance.

- You can program an infested follower to actively seek out any informants and infest them.

- Did not get around to updating the fail screen. I'm not sure what else to put there, to be honest.

- Added some % chance descriptions to certain actions

- Altered the "during the day" sequence to handle things on a per-person basis.

- Removed a locked room from the space station. The presence of 2 locked rooms was confusing people unnecessarily.

- Added functional biosuits. I'm planning on expanding on the concept later, but first I need to add in the other core features and see how they interact. Might get some new ideas for biosuit functionality. Biosuits are created at Gabrielle's lab, which is accessed by infesting Julie then following her to work.

- fixed steves house code

- Made part 1 beatable again

- Added breast penetration self masturbation art for part 1

- Updated Gabrielle's lab area

- Updated credits

Parasite Infection by ParasiteInfection version 2.31d